About Boddle
Boddle's mission is to help kids grow their love for learning so that they can build a brighter future. We also want to ensure that fun and high-quality learning is available and accessible to all students around the world.
Engaging
We make learning fun to help students develop a lifelong love for learning.
Effective
We produce actual growth in student performance that you can easily monitor.
Transformative
Transforming the learning experience from one-size-fits-all to fun, interactive, and individualized!
What does "Boddle" mean?
Our bottle-headed characters let students know the importance of filling up on knowledge, valuing each other's strengths, and pouring back out to help others.
Boddles collect knowledge and fill their heads by learning.
The transparent nature of Boddles highlight the importance of a child's character within.
The transparent nature of Boddles highlight the importance of a child's character within.
Boddles pour back out to grow stuff when their heads are full.
This lets kids know that with an education, they have the ability and power to change the future.
This lets kids know that with an education, they have the ability and power to change the future.
Our Team
Asim Saeed
Head Architect
Clarence Tan
Co-Founder
David Barreto
3D Artist
Edna Martinson
Co-Founder
Erika Johnson
Marketing
Fareeha Adnan
Game QA
Hamza Munir
Game Developer
Ibrar Ghias
Sr. Game Engineer
Jason Weimann
Game Dev. Lead
Jenny Bright
Product Specialist
Jess Ye
UI/UX Designer
Jiya Zohra
UI/UX & Art
John Buratto
Game Developer
Juan Pablo
Game Developer
Julianne Arellano
Curriculum
Justinne Dionisio
Customer Support
Maha Alaam
Art Director
Michelle Michalski
Education
M. Abubakar
QA
M. Safder
Operations
Patricia Manriquez
Illustrator
Rachel Stout
Customer Success
Rowan Allcorn
Game Designer
Ron Chandler
Partnerships
Sami Waqas
Game Developer
Alex Schneider
Operations
Anum Akram
Game Developer
Asim Saeed
Head Architect
Clarence Tan
Co-Founder
David Barreto
3D Artist
David Debnar
Game Developer
Edna Martinson
Co-Founder
Erika Johnson
Marketing
Fareeha Adnan
Game QA
Jenny Bright
Product Specialist
Jiya Zohra
UI/UX & Art
Julianne Arellano
Curriculum / QA
Maha Alaam
Art Director
Melvin Arellano
Curriculum / QA
Michelle Michalski
Education
M. Ahmed
Software Developer
M. Safder
Operations
Nikhil D.
Software Developer
Phill Damaskin
Software Developer
Rowan Allcorn
Game Producer
Sami Waqas
Game Developer
Rob Fink
VP of Engineering
Sam Arminana
Game Developer
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